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Short Essay on Good Manners: Meaning, Importance, Examples

Examples of good manners

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Importance of good manners


A man or woman, above everything else, is esteemed and distinguished on account of his or her good manners. To have good manners means to be polite and considerate in all that you do. Good manners is the respect that you show while conducting towards others. Good Manners also includes a kind of social awareness which means:. Good manners are important. They demonstrate respect for other people. For example, if the students have to suffer from a cruel father reproaching them all day, the teacher can help them thanks to the support of the school, society and even the law.

With the help of the school, the children are able to develop in normal way and build good character in the life without so many troubles. Bad behavior in school. Accessed September 14, We will write a custom essay sample on Bad behavior in school specifically for you.

Leave your email and we will send you an example after 24 hours If you contact us after hours, we'll get back to you in 24 hours or less. Bad behavior in school Essay. How to cite this page Choose cite format: How about make it original? Sorry, but copying text is forbidden on this website. If you need this or any other sample, we can send it to you via email. Bad behavior in school send By clicking "Send", you agree to our terms of service and privacy policy. This research study aims to introduce the Good Behavior Game in the classroom to assess its effectiveness in the promotion of positive behavior and curtailing disruptive behavior among students.

The strategy is an empirically-based group behavior management technique. Many studies have shown the usefulness of the Good Behavior Game in discouraging disturbing and disruptive behavior in students in a variety of school settings.

Implementation of Good Behavior Game on the Students of First Standard Introduction Class room management is one of the most important aspects of Educational psychology and is closely related to motivation, respect and discipline. This term is used by teachers and psychologists to describe the process of running a classroom without disruption despite of disruptive behavior by the students. It also implies the prevention of behaviors that are disruptive in nature. Disruptive behavior is linked with subordinate or lesser scores on high stakes tests and low academic success overall Wentzel, This might include academic instruction, management of student interactions and supervision of student behavior Wright, A study conducted by Merret and Wheldall advocated the point that for some teachers controlling behaviors of multiple students at the same time proves to be a difficult task.

Disruptive behavior projected by students is seen as a major concern while providing optimal learning and teaching environment. Many strategies and interventions have been used in order to tackle this issue and provide better class environment that is well managed. These approaches address various target behaviors that include verbal, motor and combination of both motor and verbal behaviors.

These approaches have been implemented in classrooms by teachers as they are the ones maintaining the environment of the class.

Our research study focuses on how effective such strategies can be, when used by the teachers, to manage disruptive behaviors and maintain the protocol of the class. The stress is on the teacher as he or she is the constant variable in the classroom teachers do not change or alter their behavior everyday and can act as an effective behavior change agent.

There is a growing need for efficient interventions that effectively deal with the behaviors of multiple students at the same time. Doing so is necessary because it ensures optimal learning and teaching environment that ultimately results in a more developed and aware students with better capability to make sense of the world around them.

The Good Behavior Game The Good Behavior Game is a strategy used to manage behaviors in the classrooms that employs giving rewards to children for avoiding disruptive behaviors during instructional times.

The class is divided into two teams. If both teams keep their points below a predetermined level, then both teams share in the reward. The program was first used by Barrish, Saunders, and Wolf in Since then several research articles have confirmed that the Good Behavior Game is an efficient means of increasing the rate of desired behaviors while decreasing disruptive behaviors in the classroom.

The Good Behavior Game sees the classroom as a community. The teacher is essential to the Good Behavior Game, because he or she determines the rules for becoming a successful student and member of the community and also sets whether each child succeeds or fails. Initiation of Good Behavior Game in classroom settings shows that the better behaved children were observed to influence and socially integrate the children who behaved less appropriately thus promoting healthy competition inside the class among students.

Rationale This research aims to introduce the Good Behavior Game in the classroom to assess its effectiveness in the promotion of positive behavior and curtailing disruptive behavior among students. Type of Experiment The study conducted includes elements of an observational study and a quasi experiment.

Initially the students were observed and the frequency of desirable and undesirable behaviors occurring in the class was noted down. Work Plan The experiment was conducted over a one month time period. The breakdown and time schedule is given below: For the first three days the classrooms were visited and the children and the teachers were observed; how the teacher deals with disruptive behavior in general, how often the students indulge in undesirable behavior, how other students react to the misbehaving students etc.

For the next three weeks, the Good Behavior Game was employed in class after initial assessment with the help of the teacher. It was essential for the success of our study that the game continued at all times.

Although we were not present in the school the whole time during the three week period, we visited the classes thrice a week to check up on the implementation and to observe if the game was having the hypothesized effects. We allocated two days at the end of the study to meet with the teachers and head of the school to debrief them about the study and get feedback as to how they received it and whether they, as professionals, saw any merit to implementing the game full time in their school.

The school comprised of students of the first standard. The technique was implemented in five steps. We modified the certain aspects of the Good Behavior Game: There were two major reasons to implement the study on the first grade: First being that the first grade is a major transition for both the students and their families, that is, the first grade is generally the first place where all the children interact and that at this level behavior problem can be easily identified.

Secondly, the first-grade classroom is well-suited for interventions, like the Good Behavior Game, that focuses on inculcating the role of students in classrooms. First grade is the first setting outside the home where many children learn the social and behavioral skills they will.

The first grade is also a good setting in which teachers can be provided with certain techniques to manage the class efficiently.

Before the steps were employed in the classes a detailed observation of three days was carried out inside the classes in order to gauge the following aspects: The level and the amount of disruptive behavior; What is considered as bad or disruptive behavior; General time duration of the class; The time wasted in dealing with the disruptive behavior; Total time spent teaching every day; Attitude of the teachers and the level of student-teacher interaction.

After the observation was made, the steps to incorporate the Good Behavior Game were put into action. The steps are as follow: Step One We discussed with the class teachers of the five sections if they were comfortable with employing Good Behavior Game inside their classes.


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Why Is Good Behaviour Important In School? (Essay/Paper Sample) March 6, by admin Essay Samples, Free Essay Samples. Demanding good behavior from students is quite tall order. Some institutions even go as far as giving incentives for students to behave well. How shameful! Ultimately, winning is the game of those with proper conduct.

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Good Manners refers to polite, humble, courteous, respectful and well-cultured social behavior. It means behaving nicely and conducting oneself appropriately according to the circumstances. A man or woman, above everything else, is esteemed and distinguished on account of his or her good manners. Short Essay on Good Manners: Meaning. [tags: Consumer Behavior ] Good Essays words | ( pages) | Preview. The Role of Behavior in Relation to Learning - In modern psychology, learning is an important topic. To understand learning, one must also understand the role of behavior in relation to learning. In psychology, classical conditioning, and instrumental conditioning are two.